Google auth provider
The Google auth provider enables tools and agents to call Google/Google Workspace APIs on behalf of a user. Behind the scenes, the Arcade Engine and the Google auth provider seamlessly manage Google OAuth 2.0 authorization for your users.
Want to quickly get started with Google services in your agent or AI app? The pre-built Arcade Google toolkit is what you want!
What's documented here
This page describes how to use and configure Google auth with Arcade AI.
This auth provider is used by:
- The Arcade Google toolkit, which provides pre-built tools for interacting with Google services
- Your app code that needs to call Google APIs
- Or, your custom tools that need to call Google APIs
Configuring Google auth
How you configure the Google auth provider depends on whether you use the Arcade Cloud Engine or a self-hosted Engine.
With the Arcade Cloud Engine, you can start building and testing Google auth without any configuration. Your users will see Arcade AI (demo)
as the name of the application that's requesting permission.
When you are ready to go to production, you'll want to configure the Google auth provider with your own Google app credentials, so users see your app name when they authorize access.
Create a Google app
- Follow Google's guide to setting up OAuth credentials (opens in a new tab)
- Choose the scopes (opens in a new tab) (permissions) you need for your app
- Set the redirect URL to:
https://cloud.arcade-ai.com/api/v1/oauth/callback
- Copy the client ID and client secret
Configuring Google auth with the Arcade Cloud Engine
Coming soon! In 0.1.0-preview, the Arcade Cloud Engine does not yet support configuring auth providers.
Configuring Google auth with a self-hosted Arcade Engine
Set environment variables
Set the following environment variables:
export GOOGLE_CLIENT_ID="<your client ID>"
export GOOGLE_CLIENT_SECRET="<your client secret>"
Or, you can set these values in a .env
file:
GOOGLE_CLIENT_ID="<your client ID>"
GOOGLE_CLIENT_SECRET="<your client secret>"
See Engine configuration for more information on how to set environment variables and configure the Arcade Engine.
Edit the Engine configuration
Edit the engine.yaml
file and add a google
item to the auth.providers
section:
auth:
providers:
- id: google
client_id: ${env:GOOGLE_CLIENT_ID}
client_secret: ${env:GOOGLE_CLIENT_SECRET}
Using Google auth in app code
Use the Google auth provider in your own agents and AI apps to get a user token for Google APIs. See authorizing agents with Arcade to understand how this works.
Use client.auth.start()
to get a user token for Google APIs:
from arcadepy import Arcade
client = Arcade() # Automatically finds the `ARCADE_API_KEY` env variable
user_id = "[email protected]"
# Start the authorization process
auth_response = client.auth.start(
user_id=user_id,
provider="google",
scopes=["https://www.googleapis.com/auth/gmail.send"],
)
if auth_response.status != "completed":
print("Please complete the authorization challenge in your browser:")
print(auth_response.authorization_url)
# Wait for the authorization to complete
auth_response = client.auth.wait_for_completion(auth_response)
token = auth_response.context.token
# TODO: Do something interesting with the token...
Using Google auth in custom tools
The Arcade LLM API is a convenient way to call LLMs and automatically invoke tools. You can use the pre-built Arcade Google toolkit to quickly build agents and AI apps that interact with Google services like Gmail, Calendar, Drive, and more.
If the pre-built tools in the Google toolkit don't meet your needs, you can author your own custom tools that interact with Google APIs.
Use the Google()
auth class to specify that a tool requires authorization with Google. The context.authorization.token
field will be automatically populated with the user's Google token:
from typing import Annotated
from arcade.sdk import ToolContext, tool
from arcade.sdk.auth import Google
from google.oauth2.credentials import Credentials
from googleapiclient.discovery import build
@tool(
requires_auth=Google(
scopes=["https://www.googleapis.com/auth/gmail.send"],
)
)
async def send_email(
context: ToolContext,
subject: Annotated[str, "The subject of the email"],
body: Annotated[str, "The body of the email"],
recipient: Annotated[str, "The recipient of the email"],
) -> Annotated[str, "A confirmation message with the sent email ID and URL"]:
"""
Send an email using the Gmail API.
"""
# Set up the Gmail API client
service = build("gmail", "v1", credentials=Credentials(context.authorization.token))