Discord auth provider
The Discord auth provider enables tools and agents to call the Discord API on behalf of a user. Behind the scenes, the Arcade Engine and the Discord auth provider seamlessly manage Discord OAuth 2.0 authorization for your users.
What's documented here
This page describes how to use and configure Discord auth with Arcade AI.
This auth provider is used by:
- Your app code that needs to call Discord APIs
- Or, your custom tools that need to call Discord APIs
Configuring Discord auth
At the moment, you can only configure Discord auth with a self-hosted Engine.
Create a Discord app
- Create a Discord Application in the Discord developer portal (opens in a new tab)
- In the OAuth2 tab, set the redirect URI to:
https://cloud.arcade-ai.com/api/v1/oauth/callback
- Copy the Client ID and Client Secret (you may need to reset the secret to see it)
Configuring Discord auth with the Arcade Cloud Engine
Coming soon! In 0.1.0-preview, the Arcade Cloud Engine does not yet support configuring auth providers.
Configuring Discord auth with a self-hosted Arcade Engine
Set environment variables
Set the following environment variables:
export DISCORD_CLIENT_ID="<your client ID>"
export DISCORD_CLIENT_SECRET="<your client secret>"
Or, you can set these values in a .env
file:
DISCORD_CLIENT_SECRET="<your client secret>"
DISCORD_CLIENT_ID="<your client ID>"
See Engine configuration for more information on how to set environment variables and configure the Arcade Engine.
Edit the Engine configuration
Edit the engine.yaml
file and add a discord
item to the auth.providers
section:
auth:
providers:
- id: discord
client_id: ${env:DISCORD_CLIENT_ID}
client_secret: ${env:DISCORD_CLIENT_SECRET}
Using Discord auth in app code
Use the Discord auth provider in your own agents and AI apps to get a user token for the Discord API. See authorizing agents with Arcade to understand how this works.
Use client.auth.start()
to get a user token for the Discord API:
from arcadepy import Arcade
client = Arcade() # Automatically finds the `ARCADE_API_KEY` env variable
user_id = "[email protected]"
# Start the authorization process
auth_response = client.auth.start(
user_id=user_id,
provider="discord",
scopes=["identify", "email", "guilds", "guilds.join"],
)
if auth_response.status != "completed":
print("Please complete the authorization challenge in your browser:")
print(auth_response.authorization_url)
# Wait for the authorization to complete
auth_response = client.auth.wait_for_completion(auth_response)
token = auth_response.context.token
# Do something interesting with the token...
Using Discord auth in custom tools
The Arcade LLM API is a convenient way to call LLMs and automatically invoke tools. You can author your own custom tools that interact with the Discord API.
Use the Discord()
auth class to specify that a tool requires authorization with Discord. The context.authorization.token
field will be automatically populated with the user's Discord token:
from typing import Annotated, Optional
import httpx
from arcade.sdk import ToolContext, tool
from arcade.sdk.auth import Discord
@tool(
requires_auth=Discord(
scopes=["guilds"],
)
)
async def list_servers(
context: ToolContext,
user_id: Annotated[
Optional[str],
"The user's user ID. Defaults to '@me' for the current user.",
] = "@me",
) -> Annotated[dict, "List of servers the user is a member of"]:
"""List a Discord user's servers they are a member of."""
url = f"https://discord.com/api/users/{user_id}/guilds"
headers = {"Authorization": f"Bearer {context.authorization.token}"}
async with httpx.AsyncClient() as client:
response = await client.get(url, headers=headers)
response.raise_for_status()
return response.json()